3d Game Programming with Java and libGDX — Getting the Image Texture Correct
5 min readSep 10, 2020
Or… the journey through the x, y, and z axes through the lens of a computer screen.
TL;DR
By exporting the UV Map from blender, and then using your favourite editor, you can ensure that you have the Image Texture in the correct location.
Note: this is part of a series of articles: See 3d Game Programming with Java and libGDX — Overview of Articles
What You Will Need
- Download blender if…